Jessica Hook McKenzie
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Jessica Hook McKenzie
3D Marketing Artist
Senior Texture Artist


RESUME

North Carolina, USA
[email protected]
www.jessicahook.com
LinkedIn: @jessicahook

PROFILE

3D Marketing Artist & Senior Texture Artist with 10+ years of experience creating visually stunning 2D & 3D assets for AAA game titles. Collaborative team player with a passion for mentoring artists.

SKILLS

Snowdrop Engine
Unreal Engine
Autodesk Maya & 3ds Max
MotionBuilder & FaceBuilder
Substance Painter & Designer
Photoshop & Adobe Suite
SharePoint & Confluence
Perforce
Shotgrid, Miro, Jira, Asana


PORTFOLIO: www.jessicahook.com/secure-portfolio
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EXPERIENCE

3D Marketing Artist                          June 2022 - July 2025
Red Storm Entertainment a Ubisoft Studio
Game Title: Tom Clancy's The Division: Heartland
Game Title: XDefiant
• 3D Marketing Art and Key Art
• 3D Modeling
• Scene Composition, Environment Lighting, & Vanity Lighting
• Character Posing with MotionBuilder, Facial expressions with FaceBuilder
• Monetization: Store Bundle Art
• Game-play Screenshots
• Environment Screenshots
 • Authenticity Advisor for Weapons Handling

Communications Manager               June 2019 - May 2022
Red Storm Entertainment a Ubisoft Studio
• Internal Communications & External PR
• Editorial Writing with Brand Voice
• Graphic Design
• Internal & External Event Planning, Fundraising Events
• Social Media Management & Content Creation
• Creating Ad Campaigns, Strategic Ad Buying, Tracking ROI

Senior Texture Artist                          Aug 2010 - Aug 2014
Activision Sledgehammer Games
Game Title: Call of Duty: Modern Warfare 3
Game Title: Call of Duty: Advanced Warfare
• Environment Textures & PBR Materials
• Designed & Illustrated all Achievement Icons for
   Modern Warfare 3 & Advanced Warfare
• Concepts for Weapon Loot Skins

Lead Artist                                           Jan 2009 - Nov 2009
One Nine Studios
Game Title: Hello Kitty Birthday Adventures
• Environments, Backgrounds, & UI

Lead Texture Artist & Remote Outsourcing Manager  
Massive Black                                    Oct 2005 - Dec 2008
Games: Killzone 2 (Guerilla Games), Fallout 3 (Bethesda)
              Pirates of the Caribbean (Disney) & more

• Textures for Characters, Creatures, Weapons, Props
• Direct liaison for Clients: Disney, Sony, EA, & more
• Managed 3 teams of 3D artists in San Francisco,
   Shanghai, & Bangkok concurrently

2D Artist                                              Feb 2005 - Dec 2005
Konami
Game Title: Frogger: Helmet Chaos
• 2D Cinematic Cut Scenes & Environments

Media Traffic Director                       Oct 2003 - Feb 2005                
AdWalls                                               
• Coordinated nationwide installations of large-format advertisements placed on the interiors of high-traffic real estate, including malls, office buildings, & parking garages
• Direct liaison for 100+ landlords & 50+ independent contractors  
• Created advertisement proposals & artwork guidelines for print 


EDUCATION

California College of the Arts, Bachelor of Fine Arts

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